Pseudo Depth

Discussion in 'JS Plugin Requests' started by hmind, Oct 27, 2015.

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  1. hmind

    hmind Veteran Veteran

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    When in Battle, depth is already simulated by overlapping. the actors and enemies with a higher y value (lower on screen) are overlapping the ones with lower y values. this is updated every frame i guess.

    so to add more depth to it, there should be a plugin that scales battlers and actors down when they have a lower y value than for example mid-screen and scaled up when they have a lower y value.

    as the battlers are generally positioned in the lower part of the screen that reference point should be at around 2/3rds of the screen.

    to sum up, the visual effect is that distant actors look smaller and near actors look bigger. fake depth/distance is simulated.

    it should have the following options:

    scaling modifier (how intense is the scaling difference per y pixels difference)

    reference position (the y value on screen that has the scaling modifier 1.00)

    hope i made everything clear

    and thx in advance :)
     
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  2. hmind

    hmind Veteran Veteran

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    bump!

    am i the only one thinking this is a thing you won't want to miss? or does it seem like luxury? ;)
     
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