Still welcoming help with composing, tilesets, battlebacks, and more.
Can say I am aiming to release the MV version demo end of this month if not April.
Full game is set for the 11th Anniversary of the original Madoka Magica anime. It is a long game, so I doubt I'd finish it before the end of 2020 or 2021. Thank you all for your patience and sorry it took so long, MV has helped a lot and having a job is tiring, but I will get this done no matter what
So I have to still push the demo as a lot of things have sadly been on my mind during this time. Sometimes real life is more important, but it is still in progress folks and I welcome help with the following things:
Spriter - This is mainly helping with some of the character/side battler sprites, and tilesets for maps. I do have one spriter, but would welcome a few more to help him out more.
Battleback Artist - You'll be drawing some battlebacks for the battle scenes, simple enough
Composers - I do have at least two composers, but would welcome more. I do need samples of some of your music of course.
Missed the deadline for the demo, I know. But with the whole pandemic and situation in the world I'll admit I lost a lot of energy at times. Still working hard to get the demo done and meet the January 7th 2022 full game release goal.
More help is welcome, ESPECIALLY additional spriters to help lift pressure on my only spriter
Looking back at some sketches, and game design documents on my PC dated summer of 2015. I started development with the release of MZ, but in 2015, I felt a strong desire to make a game out of the blue. I remember feeling sad for no apparent reason, and all these ideas rushed into my head. Now that I think about it, since that day, everything has become easier to do on my PC . . . it’s very creepy.