- Joined
- Apr 9, 2017
- Messages
- 339
- Reaction score
- 57
- First Language
- Turkish
- Primarily Uses
- RMMV
As far as we can say we have some interesting class options. I find the puppeteers one of the most interesting in one of them, due to their ability to control the enemies themselves. This opens a path to many strategies for example taking control of the enemy healer which supports your healer is a thing or taking control of an enemy DPS to dispatch that said healer oh the possibilities are endless.
From all I can see, most people do not design such characters anymore. Part of the reason would be them becoming either useless or overpowered against bosses, or they simply do not do damage because most puppeteers give up their own movements to control those enemies so the impact they do becoming not visible enough would be a reason.
This thread is not about my own individual project, since I already finished designing mine but I want to learn how players view the puppeteers in general.
From all I can see, most people do not design such characters anymore. Part of the reason would be them becoming either useless or overpowered against bosses, or they simply do not do damage because most puppeteers give up their own movements to control those enemies so the impact they do becoming not visible enough would be a reason.
This thread is not about my own individual project, since I already finished designing mine but I want to learn how players view the puppeteers in general.
