thalesgal

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Introduction:
Hello guys, I have finished my game. I have downloaded intel XDK to import my project to apk, and test my game on a smartphone. But it was impossible to play due a lot of bugs. I have read some threads on internet, but it seens to be too hard to do. Especially for who don't understand scripts.
So, I'm posting this new thread here, as a development project, to know the opinion of the community about the game. If you guys enjoy the game, then I will think in hire someone to fix those .apk bugs and upload on App stone and Play store.



Content:
This game contain a little strong language.

This game was translated 95% to english. All chats and descriptions are in english. May contain english mistakes.



Come to play the craziest game you've ever seen!

Puteiro´s Casino Escape It's about a girl who lives in a casino, who gets tired of being a whore.
But along the way she discovers that it will not be so easy to get out of the casino.

- The game is full of pluzzes, hide items, and strong enemies.
- The battle system is ABS (Action Battle System) created using only events.



Video presentation:
All you need to know about Puteiro´s Casino Escape is in this video.




Credits:
Samara Caús (tester)
Mackeyv Machado (tester, menu layout, plugin stuffs)
Renan Bocão (tester)
Rodriguim Morellato (tester)
Renatim Valadão (tester)
Engr. Adiktuzmiko (Battle Action System and events stuff)
Naveed (Events stuff)
Kyuukon (Plugin buttons)
Trihan (HUD Layout, and plugin stuff)
General rpgmakerweb.com community


Authors of some Plugins that I have used on this RPG:
Hime, CT_Bolt, Ventiqu, Takeya Kimura, Moghunter.



DOWNLOAD:
I did what I could to create a funny and challenging game. I hope you enjoy Puteiro's Casino Escape.

GOOGLE DRIVE:
https://drive.google.com/open?id=0B9uigSHUHCbiZVhIVVdXWlc4SDQ

Uploadfiles.io:
https://ufile.io/jvtnx

Please leave your feedback!
Thank you all in advance and apologize for english mistakes!
 

thalesgal

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Bumping because my thread was moderated since wednesday! :smile:
 

thalesgal

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Thank you my friend!
 

Pine Towers

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First, I don't think english is your first language (that what is said in your profile). Second, nice job finishing a game: Most of the community haven't.
The premise is odd to say the least. You should aim now to fix the bugs, I believe there are some in the trailer, during the minotaur fight.
 

thalesgal

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Hello @Pine Towers! Thank you for help me!
I have fixed the issue in the minotaur fight, it was just an event order, the other minotaurs were teleporting, and only then becoming invisible. I just changed the order.
About my profile I have changed some information!

Thank you.
 

hiddenone

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So I gave your game a try, and can safely say that I am not your target audience. :rswt I'll skip over talking about the story and just focus on graphics and gameplay.

The first thing I noticed was that the panties cursor has white pixels around it, which usually happens when a white background isn't fully removed. Most of the images had those stray pixels, I think you'd be better off using images that are set up for use in a game and not ones that came with a colored background.

I found reading both Portuguese and English in the same dialogue box to be a bit awkward, it may be worth it to make two completely separate projects, one in Portuguese and one in English, so that you don't have to cram both into small spaces.

The search the picture puzzle was a great idea, unfortunately I think it wasn't implemented well. The picture was large and rather boring to look at, and since the only interaction was with the number all I ended doing was systematically searching for the number. If you replaced it with a smaller image (maybe make a map of a place Sheila wants to visit) that had other things for Sheila to comment on it would make it more enjoyable.

The building was too big to me. Since I can't run without using a skill, it meant that I was forced to slowly walk the long corridors repeated and the glimpses into the rooms only interested me the first time seeing them. I think you could cut the size in half and it would still seem like a large casino, so maybe consider shrinking it?

An ABS is uncommon so that was nice, but it didn't seem to always register when I'd hit spacebar which made for unpleasant fights since I wouldn't always attack (I'd try to take bugged battles into account, but no matter what distance it just didn't seem to work right). It may just be that I'm not very good at fast combat, but if you could tighten up the controls so that attacking worked well it would make battles better.

As I said, I'm not your target audience but I hope some of this feedback will be useful to you. :)
 

thalesgal

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Hello @hiddenone! Thank you very much for your feedback! It's very important to me!

The first thing I noticed was that the panties cursor has white pixels around it, which usually happens when a white background isn't fully removed. Most of the images had those stray pixels, I think you'd be better off using images that are set up for use in a game and not ones that came with a colored background.
I didn't saw this wile playing. Maybe it's because my monitor is 15,5" and I play as window. But I will review those images!

I found reading both Portuguese and English in the same dialogue box to be a bit awkward, it may be worth it to make two completely separate projects, one in Portuguese and one in English, so that you don't have to cram both into small spaces.
Got it. I will do that when upload to google play and app store. I think I will let it just in english.

The search the picture puzzle was a great idea, unfortunately I think it wasn't implemented well. The picture was large and rather boring to look at, and since the only interaction was with the number all I ended doing was systematically searching for the number. If you replaced it with a smaller image (maybe make a map of a place Sheila wants to visit) that had other things for Sheila to comment on it would make it more enjoyable.
I understand. It's true. Instead of it, I will increase the player speed to 6 when the puzzle start. Thank you!

The building was too big to me. Since I can't run without using a skill, it meant that I was forced to slowly walk the long corridors repeated and the glimpses into the rooms only interested me the first time seeing them. I think you could cut the size in half and it would still seem like a large casino, so maybe consider shrinking it?
My friends have played and they didn't complain about it. I will wait a little bit to see if more people will say that. Thank you!

An ABS is uncommon so that was nice, but it didn't seem to always register when I'd hit spacebar which made for unpleasant fights since I wouldn't always attack (I'd try to take bugged battles into account, but no matter what distance it just didn't seem to work right). It may just be that I'm not very good at fast combat, but if you could tighten up the controls so that attacking worked well it would make battles better.
This is a terrible bug that I couldn't solve. I did many and many changes in the events but none of them solve it. Sometimes you need to stay 5, 6 steps away to hit the enemy... xD
But this only happens at the casino.This does not happen later with such discrepancy, it happens at most with 1-2 steps and with the minority of enemies.

Thank you very much again for playing!
 

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