- Joined
- Nov 6, 2019
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- RMMV
So this is kind of a weird question I feel, but I'd like to put a battle sprite on a map and just have it play the default battle stance animation for an npc. I copied and resized a battle sprite sheet and put it in the correct folder, but when I put it into an event, it doesn't move. I should have known that it wouldn't be as simple as just plugging it in, but can anyone tell me the difference between how a battle tileset and a character tileset are organized, or how I can go about getting it to animate on the map?


