What is this? A warning copyright note with typos and wrong copyright statements?
"All by myself" what does that mean? Are you alone? Or did you mean you made everything yourself? You got a readme with credits but failed to add them in the game, putting though a strange claim.
WHERE ARE THE RPG MAKER CREDITS TO ENTERBRAIN?
For a so copyright concerned guy, this is not the correct way to do stuff.
This is in my opinion the first thinig you should fix and give proper credits instead of warning before even start.
I selected English.
After all publishing a game, means you got it in its final form. Thus English version is ready too right?
After selecting Englihs I have to select story among two (names?) that I have no idea what is what.
The paper background grapgic is nice by the way.
The music is pretty.
Okay, the map is rolling around, well directed, nice, let's see now.
I got no idea why lights are suddenly out.
The game is full of typos in the English version, but I can undertand this is an attempt to make such a game in both languages and English is not your native. No problem.
A picture "Copmuter Games Assosciation" and something not in English. This is somewhat out of place don't you think?
I got a flashlight but it is still too dark to read something.
And we need no lantern. Flashlight is brighter.
But still we can not see what is written on the wall, or see anything else.
Why is that?
This seems unpolished and untested eventing really.
Why are only the green arrows passable to the next map?
And why are there so many obstacles on floor, making places unpassable. Did you tested your game before releasing it? I am above the sholvel, FACING the shovel, pressing action I jump to the right. And after 15 minuites, I can say that this can be classified as a shovelware game.
I am really sorry but it is, at its current state.
I have to suggest you a few things if you don't mind:
Please:
First of all )
Fix plagiarism and copyright statements.
a) Fix any passability errors.

Fix english events.
c) Try making a little better maps using more appropriate graphics.
d) Make sure the player knows what to do.
I KNOW IT IS YOUR FIRST INDIE GAME.
Congratulations on finishing it.
Now you have to polish it.
To fix it, to make it good.
Do you understand what I try to tell you here?
You are on a good way to make something nice.
But this feels like a pre-alpha demo STILL Under Development.
You have to fix a lot of things.
Finish fixing your game and I will review again with better rating.
For now, I am really sorry for reviewing this as a bad game, but I have to be honest and fair with you.
Graphics: 30/100
Mapping skills are not the best I have seen, many obstackles make big parts of the map unpassable and the transition from map to other map is 1 tile only. Many graphics used, didn't saw any credits for them anywhere. Enterbrain credits are missing too. Anyway.
Sound FX: 70/100
Sound FX are appropritate.
Music: 80/100
Music is nice. Works well and passes a calm and sad feeling.
Gameplay: 10/100
I don't know what to do and also the game goes against common sense and logic.
I mean, flashlight is brighter than lantern, fireplace emmits no light and flashlight is not enough to help me read or see anything.
Scenario: 10/100
I played only for 15 minutes, I got no idea what this is all about.
(wanted to exit in the first five minutes but tried some things out)
Directed: 10/100
You should fix the game really.
Light effects must be used better.
Also you should make it a little better on presentation.
Fixing the rest of the game can raise this value.
Atmosphere: 10/100
The game is not ready to pass any atmosphere.
Polished: 10/100
Unpolished really.
====================
Bottomline: 29/100
Sorry once more I was so strict on you.