EndriuHagrid

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I cannot move my character to any ways and cannot interact with anything.
1640712240750.png
1640712254465.png
 

JohnDoeNews

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Hmmm, I saw you use region restrisctions plugin by yanfly.

Is the "Allow all" parameter set to 1?
 

Nat0327

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Which plugins are you using, and in what order are they in the plugin manager?
 

Nat0327

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QMovement and YEP_RegionRestrictions aren't compatible with each other. However, since you have QM+CollisionMap, you can use that plugin to restrict where the player can go.
 

JohnDoeNews

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Oh, the region restrictions seem to be right... But I see you have more plugins working with regions?

One thing you might try is to move the yanfly plugin to either the top of the bottom of the plugin. I do not know which would be better, but the order of your plugins do matter.

--

You say you can not move... Can you turn? Can you open the menu?
If those won't work either, then you probably have an autorun event active, which either does nothing, or does something in the background, but in either case, it is never shut off. Meaning it keeps looping and your game won't proceed until the autorun is finished (which is never if it is looping)
 

EndriuHagrid

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I can turn character and open menu, but I cannot move around
1640772319219.png
Oh, the region restrictions seem to be right... But I see you have more plugins working with regions?

One thing you might try is to move the yanfly plugin to either the top of the bottom of the plugin. I do not know which would be better, but the order of your plugins do matter.

--

You say you can not move... Can you turn? Can you open the menu?
If those won't work either, then you probably have an autorun event active, which either does nothing, or does something in the background, but in either case, it is never shut off. Meaning it keeps looping and your game won't proceed until the autorun is finished (which is never if it is looping)
 

EndriuHagrid

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I've solved the problem. But I cannot understand the problem with parallax mapping problem
 

JohnDoeNews

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Yeah Parallax can be tricky at first. How did you solve it?
 

JohnDoeNews

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Yeah, but it seemed like the regions were set up the right way in the first place. :)

Anyhow happy to read it is solved.
 
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hosercanadian

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If you are not using the Q collision mapping then you need to set the entire map as a clear square that is passable.

The easiest way to do this is to make two tile templates. One is completely transparent, the other has two tiles: X and O. Make X top left (always default impassable) and make sure O is set to passable.

From there set the whole map as passable and the mark your impassable areas with X. Switch tile set and it is all transparent.
 

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