Qmovement + Collision is leaving my party members behind

AlexsaurusRex

Villager
Member
Joined
May 1, 2020
Messages
10
Reaction score
3
First Language
English
Primarily Uses
RMMV
Hi there,

First of all I just want to say thanks to Quxios for this great plugin.

However I am facing a problem where my party members no longer follow the player. They just stand there and get left behind when the player moves(See attached gif). Is it something I did wrong? I've tried disabling all other plugins and it still doesn't work.

ezgif.com-optimize.gif
 

Hyouryuu-Na

Very very lazy
Veteran
Joined
Jun 15, 2017
Messages
1,075
Reaction score
2,604
First Language
Not English
Primarily Uses
RMMV
Qmovement uses a sort of acceleration/******ation sorta thing. If your character walks very fast, the followers will lag behind until you stop so they can catch up to you. Do they return after a while?
 

AlexsaurusRex

Villager
Member
Joined
May 1, 2020
Messages
10
Reaction score
3
First Language
English
Primarily Uses
RMMV
Qmovement uses a sort of acceleration/******ation sorta thing. If your character walks very fast, the followers will lag behind until you stop so they can catch up to you. Do they return after a while?

It does catch up eventually, and if it was just that I would be fine with it but right now it seems like the other party member has a mind of it's own.

ezgif.com-optimize.gif
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
2,960
Reaction score
2,234
First Language
English
Primarily Uses
RMMV
...are you making a Breaking Bad game?
 

Hyouryuu-Na

Very very lazy
Veteran
Joined
Jun 15, 2017
Messages
1,075
Reaction score
2,604
First Language
Not English
Primarily Uses
RMMV
It does catch up eventually, and if it was just that I would be fine with it but right now it seems like the other party member has a mind of it's own.

View attachment 153139
Ooh... This is not supposed to happen XD Do you have any other movement plugins? I think it's an incompatibility issue.
 

AlexsaurusRex

Villager
Member
Joined
May 1, 2020
Messages
10
Reaction score
3
First Language
English
Primarily Uses
RMMV
Ooh... This is not supposed to happen XD Do you have any other movement plugins? I think it's an incompatibility issue.

I do, but Qmovement+ Collision is the only plugin I know that supports Collision maps in MV. I'm fairly new to RPGMaker and don't really like the square grid tile movement and collision system.
 

Hyouryuu-Na

Very very lazy
Veteran
Joined
Jun 15, 2017
Messages
1,075
Reaction score
2,604
First Language
Not English
Primarily Uses
RMMV
Try removing everything else but the Q plugins and then see if the follower walks properly or not.
 

Latest Threads

Latest Profile Posts

Definitely glad I haven't released a few of my plugins that are technically done. As I learn more, I find ways to make my code more efficient, and in one case so far, discovered an existing function that did EXACTLY what I created my own function to do.
So I was kinda recommended a manga to learn a few drawing tips, I dunno if it will actually work, but I'm liking the story lol
M745veO.jpg
RPG Maker News #12 | Control Zooming, Customize Bush Effect, Causality & Happy Bones on Steam
Episode 16 let's go! We're making an RPG in RPG Maker MZ! This week... even more mapping, we're almost done with all the mapping for our first dungeon!

I have big news. I just got hired at a Mexican restaurant! They're like Chipotle but a bit different... and my job will be taking orders some days, delivering food other days, and of course, making customers happy. My orientation is on Tuesday. Once I start, I might disappear from here sometimes, but I'll always try to come back!

Forum statistics

Threads
110,448
Messages
1,053,400
Members
143,533
Latest member
shininblade
Top