Qmovement + Collision is leaving my party members behind

AlexsaurusRex

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Hi there,

First of all I just want to say thanks to Quxios for this great plugin.

However I am facing a problem where my party members no longer follow the player. They just stand there and get left behind when the player moves(See attached gif). Is it something I did wrong? I've tried disabling all other plugins and it still doesn't work.

ezgif.com-optimize.gif
 

Hyouryuu-Na

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Qmovement uses a sort of acceleration/******ation sorta thing. If your character walks very fast, the followers will lag behind until you stop so they can catch up to you. Do they return after a while?
 

AlexsaurusRex

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Qmovement uses a sort of acceleration/******ation sorta thing. If your character walks very fast, the followers will lag behind until you stop so they can catch up to you. Do they return after a while?

It does catch up eventually, and if it was just that I would be fine with it but right now it seems like the other party member has a mind of it's own.

ezgif.com-optimize.gif
 

Trihan

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...are you making a Breaking Bad game?
 

Hyouryuu-Na

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It does catch up eventually, and if it was just that I would be fine with it but right now it seems like the other party member has a mind of it's own.

View attachment 153139
Ooh... This is not supposed to happen XD Do you have any other movement plugins? I think it's an incompatibility issue.
 

AlexsaurusRex

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Ooh... This is not supposed to happen XD Do you have any other movement plugins? I think it's an incompatibility issue.

I do, but Qmovement+ Collision is the only plugin I know that supports Collision maps in MV. I'm fairly new to RPGMaker and don't really like the square grid tile movement and collision system.
 

Hyouryuu-Na

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Try removing everything else but the Q plugins and then see if the follower walks properly or not.
 

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