Hello, Quasi (or do you prefer Quxios, or Emilio ?)
1st are formost, thank you for your editors and plugins. I want you to know its because of you I'm even using RPG Maker MV (and Windows for that matter

), and not some other engine.
QMap:
Ok so this is amazing. It has taken me a minute to switch from my old way of doing things (Kaus ultimate overlay & TDDP bind pictures to map), to fuly using this plugin.
Good news is that it has significantly increased my FPS. Although, events don't seem to line up for me.


That would lead me to my question / recommendation (or maybe I'm just doing it wrong)
Event Shortcuts. So say you have an event, such as a door or a chest as an object on the map editor. Is it possible to link that object to an event that is out of sight on the cornor of the map. Like if you press the action/ok/z button while facing _object placed on the map through the editor, it will run the event off in the cornor as if you were infront of it. basically, making it so events in-game are not bound to the grid, and can be ran from anyplace on the parallaxed map.
How would that work with enemies using your ABS??
QAudio:
So this plug-in works for me much smoother, and is more flexable than the previous "JavaHut_AudioManagerEX" plugin I was using for dynamic sound. Problem is, the sound doesn't work once deployed to iOS. It works just fine in the editor, but not after deployment. Any Ideas?