Hi all,
I just made an account to join this discussion here ..and more i hope
First of all thank you Quixos, for the awesome plugins!! It is because of them that i even started to use RPG Maker for my new project. So far they all work great and i really appreciate the hard work that goes into creating them.
I wanted to ask about a problem i have ran into using Qmap and QYscale:
I create my maps with Qmap and add an object with a polygon colider. Looks sth like this:
<onPlayer>
<colliders>
interaction

oly,(730,800),(1605,760),(1515,620),(825,640)
</colliders>
By itself this works as I want it to. However once I activate QYscale the collider of this object moved to a completely different part of the map and got scaled down aswell. I assume that the Scale plugin is at work here too.
Is there a way to disable that? - I have tried the adding the <noYScale> to the Notes in QMap but this doesnt seem to affect it.
Thanks in advance!