First off, sorry if I'm posting this in the wrong spot, but I didn't think that this needed its own thread. So I'm working on an isometric game and I've started using QPlugins for the first time. I have other plugins that have worked seamlessly with one another, but I've got some issues going on that I didn't see mentioned so far in this thread (although I definitely could have missed it).
QPlugins I'm using:
-QPlus
-QMovement
-QM+CollisionMap
-QPathfind
-QYanfly-Patches
-QAudio
-QUpdate
Plugins that are now not working:
-GalvCFStepSE- I did enjoy having a sound effect for the footsteps, but if it doesn't work, it's no big deal.
-YanflyRegionEvents (to also try and get sound effects for steps)
-HIME_PreTitleEvents or Galv_CustomTitle
-GalvActionIndicators (the icons pop up very seldom)
My biggest problem:
-I can't seem to have my game start at a title screen and then move onto the first map. Before adding the QPlugins, I had a custom title screen that moved onto the very first map seamlessly. Now, I'm not sure if I need to include another QPlugin or what might be wrong. Right now, no matter what, the game just opens on the first map that I designate the player to start. If I place the character on the pre-title events (like I did before the QPlugins) it just goes through an endless loop of the splash screen, start screen, then back to the splash screen when I click "start".