After some time utilizing Quasi Params Plus (a long long time), I've stopped due to a design choice I've come to consider a flaw. All new Parameter adjustments are stored in data objects (indexed for each adjusting objects ID), rather than on each adjusting object themselves (Like a piece of Armor). Thus, if utilizing any individual equipment plugins, changing any new parameter (during play) for one of those objects will change it for all of them. As that adjustment is applied to all objects of the same ID. This is also the way QParams works. Or I would have simply moved to it. Keep that in mind if you are considering use. By the By... I've also noticed a considerable performance improvement after abandoning it. Specifically when entering, but also exiting, the Main Menu. I'd share this with Quxios, if they were still active.