- Joined
- May 27, 2019
- Messages
- 12
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- English
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- RMMV
Hi all, sorry to be bothering you guys again but I absolutely for the life of me cannot figure out what I'm doing wrong here.
For some reason or another, the only pose that plays in-game is whatever one is named "idle2". Anything else I put in a plugin command the system just doesn't seem to read. For example, if I had the full command be:
qsprite event1 loop waving wait
the only thing the system seems to act on is "qsprite event1" where it shows the first cell of the appropriate spritesheet, but not the pose. The only time it ever shows any saved pose is if I name it "idle2" and the system will by default always run that pose, even if I don't tell it to in the command. What am I doing wrong?
For some reason or another, the only pose that plays in-game is whatever one is named "idle2". Anything else I put in a plugin command the system just doesn't seem to read. For example, if I had the full command be:
qsprite event1 loop waving wait
the only thing the system seems to act on is "qsprite event1" where it shows the first cell of the appropriate spritesheet, but not the pose. The only time it ever shows any saved pose is if I name it "idle2" and the system will by default always run that pose, even if I don't tell it to in the command. What am I doing wrong?





