Muffle

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Wanting to make a quick time event! MC has to pull the rope to get the attic down, it's stuck so QTE happens. It's a tutorial QTE before an actual serious one happens. With this one I just want the conditions to be that the timer has run out and if X has been pressed you open it. If X has not been pressed before timer runs out then you don't open it. How would I go about eventing this?
 

Muffle

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That looks good but not what I'm looking for. Will definitely use that for a future game, so thanks for showing me!

What I'm looking for is like here: QTE Mad Father
 

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What a stupid week so far! I was really short on sleep yesterday thanks to my back hurting and not falling asleep fast enough, now today I am 2 hours late for work because my damn alarm clock changed from the alarm setting, to the radio setting which I always keep muted.
I introduced "booby trap" as another indirect way to fight supernatural threats in the game.
But, some of my players are using it to blow up random citizens on the street.
Not sure how "creative" they can go with it. :kaojoy:
Oh, boy. I'm now having dreams about Unity.
i want to make videogame, though i am burned out on games with RPG elements, but the only gamedev tool i know how to use is rpg maker. :/

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