- Jan 8, 2014
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Show us the error in the console log ( push F8 to open console ). The error that appears on the screen is useless over half the time.
Yeah meant 3 stops at both.
And that was a good question, I just checked and its just for enemies, not events. I'll fix that up, because it should be for events ( unless they are set as through )
With the fixed <beforeSkill> ?<absSettings>collider: box, 4, 4through: 3overwater: true</absSettings><beforeskill>user setDirection 4user directionfix true</beforeskill><absSequence>user pose atkse gun1 50 100 0picture kugel true 4move forward 480 30wait 1user directionfix false</absSequence>
collider: box, 4, 4
user pose atk
se gun1 50 100 0
picture kugel true 4
move forward 480 30
user directionfix false
I am having similar errors also. Here is my case.
This one, TypeError: undefined is not a function, appears when enemies with default AI are added into the game.
If enemies with the tag <noAI> are added, the game runs without error.
View attachment 45476
The other error appears when my character loots. No matter by touch or by pressing a key.
I tried with different items, but always there is an error coming out.
View attachment 45477
My MV version is 1.3.1
These are the plugins I am using. But they don't seem to have conflicts with each other.
View attachment 45478
I wonder if it is because of the MV version I am using?
I am testing with a newly opened project.
When I ran a test game with the ABS demo, it was completely fine.