Okay, I've a) thought of a few features I'd like to see (if at all possible, don't feel obligated to do any of this if you don't want to) and

found a plugin compatibility problem (I was testing the copied version of my game so I could see which plugins I have would cause errors with your plugin set).
First, the compatibility problem (since it's less an error and more a couple of weird bugs). It's with Yanfly's Core Engine (
http://yanfly.moe/2015/10/09/yep-1-core-engine/). I checked to see if the debug console reported any errors, it didn't report anything. However, it did cause some strange effects. It's the cause of the "player character won't leave walking animation" issue I mentioned a while ago, as well as a few other issues: the player can no longer use any of the skills (clicking does nothing, and neither does hitting a hotkey for a skill), the enemy gets stuck in one place (also stuck in stepping animation), once the player moves they can't pause the game or interact with anything, and the sprites' stepping animations are a bit faster than the normal speed (I didn't alter the speed myself, so it's at the default, 4/normal). I really hope you can find a way to fix the compatibility problems. I'd ask Yanfly, but they haven't responded yet to my comment on another of their scripts, so I don't know if they'll respond to another comment. (This is an awesome set of plugins so far, and I'd really love to be able to use them!)
As for the features I'd like to see implemented (again, don't feel like you *have* to implement this, I'm just putting ideas out there), the first one I can think of is a way to set the skills of the hud in-game (it's hinted at in the descriptions of the parameters for QuasiABS for the skill keys, so I don't know if that was already in the plans).
Another one I'd like to see is a way to set up the equipment from another key (kind of like Falcao's Liquid ABS for vxace), instead of having to go to the pause menu (since that's a lot more convenient). (Though this one isn't as high on the list of "things I'd like to see", since it's not that inconvenient to pause the game and go to equipment).
One of the features I really liked from Falcao's ABS for VXAce was an on-screen hud for the player (as well as a way to toggle this). It made battles a lot easier since you could see your health, mp, and tp in one place, instead of having to pause the game to see it. As for toggling, I used it mostly as a way to say to the player "hey, just a heads up, there's gonna be things to fight here" versus "you can relax a bit, this is a safe zone, no enemies here".
Again, these are just some ideas for you. I just think they'd be cool features.
(If you have VXAce, here's a link to Falcao's ABS, so you can see what I meant about the features there.)
Hope that's not too many suggestions, I just really like this collection of plugins!