@esn23 My plugin already has diagonal movements, and you can use my sprite plugin
That can probably replace the following ( just assuming by the name of plugin name, I have no clue what they really do ):
Galvs Character Animation
Galvs Character Frames
Galvs Diagonal Movement
As for other stuff, I have no time to work on compatibility issues atm, so you'll either have to throw out some plugins or ask others to make a patch.
@masterlobo Not sure what you mean. I just ran an event with a single "move left" movement command and it moved by tile length. Which is something I added in, in one of the 1.29x updates since lot of people kept asking how to move an event tile based ( guess no one reads the docs ). So if you want to move an event pixel based you'll use qmove or mmove functions.