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- Jul 31, 2016
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Hi, I want to introduce a feature in my game that will allow reserve characters to be sent on quests a la Final Fantasy Tactics and somewhat akin to Dragon Age: Inquisition, although it would involve playable characters rather than NPCs.
My idea is that there would be a large cast of characters, and anyone not selected for the fighting party would be back in a headquarters of some sort, where they can be sent on quests and return after a time with EXP and items (I'm using an invisible timers plugin, so that part of it I think I can handle). It's more how to handle the aspect of certain characters being chosen and then given the EXP when they return, even though they're not in the main party.
Let me know if you can think of a good way to handle this or if there's already a plugin I don't know about that helps!
My idea is that there would be a large cast of characters, and anyone not selected for the fighting party would be back in a headquarters of some sort, where they can be sent on quests and return after a time with EXP and items (I'm using an invisible timers plugin, so that part of it I think I can handle). It's more how to handle the aspect of certain characters being chosen and then given the EXP when they return, even though they're not in the main party.
Let me know if you can think of a good way to handle this or if there's already a plugin I don't know about that helps!

