Quest Log script not working?

Discussion in 'RGSSx Script Support' started by QueenTeaYT, Nov 20, 2019.

  1. QueenTeaYT

    QueenTeaYT Veteran Veteran

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    My "Quest Log" script (https://forums.rpgmakerweb.com/index.php?threads/quest-log-script.30961/ ) isn't working when I try to access my quest log. I also use a "Non-Combat Menu" script (https://rpgmaker.net/scripts/603/ ) if that matters. Both are under MATERIALS, the menu script immediately above the quest log script.

    Here's the message that appears:

    What is wrong?

    Scripts for the two:

    https://drs-scripts-resources.webs.com/DRS - Quest Log v1.2.txt

    Non-Combat MENU Script
    |
    V
     
    #1
  2. tale

    tale Volunteer Veteran

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    Main thread instructions on How to add custom scenes/tabs to the menu-
    CTRL + F to find a part where it says "Scene_Quest"
    Just replace SCENE with whatever NewWindowThing you found.

    SceneManager.call(Scene_Quest) to SceneManager.call(Quest_Log)

    If it works, Quest Log - Script Notes mentioned (image file may be used unless setting change)
    I got an error for not having an image in folder Graphics/Pictures/qlog_bg_v1_2

    The background image will default to "qlog_bg_v1_2" in your project's picture folder. You can either change the title in the editable region of the script (QLOG_IMAGE), turn the background image off in the editable region(QLOG_IMAGE_BOOL), or add a picture with the title "qlog_bg_v1_2".

    The same goes for the background overlay image. It defaults to "qlog_ol", but for you can change this the same way by either change the title in the editable region of the script (QLOG_OL_IMAGE), turning the overlay image off (QLOG_OL_BOOL), or adding a picture with the title "qlog_ol".

    Edit: For an alternate Quest script without changing Scene_Quest for non-combat script

    Quest Journal
     
    Last edited: Nov 20, 2019
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  3. QueenTeaYT

    QueenTeaYT Veteran Veteran

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    I'm a bit confused by what you mean by "NewWindowThing?"

    Can I find ANY "Scene_Quest" in the script? Or a specific one?
    I'm not really sure what this means either: "SceneManager.call(Scene_Quest) to SceneManager.call(Quest_Log)"

    (Thanks for the new script recommendation, I will look at it and see if I can figure it out, but I prefer to keep the one I have if I can.)
     
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  4. tale

    tale Volunteer Veteran

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    Line 255-
    SceneManager.call(Scene_Quest)

    replace Scene_Quest with Quest_Log

    Looks like-
    SceneManager.call(Quest_Log)

    Edit: line 255 of non-combat script
     
    Last edited: Nov 20, 2019
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  5. Kes

    Kes Global Moderators Global Mod

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    I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

     
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  6. QueenTeaYT

    QueenTeaYT Veteran Veteran

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    Thank you so much, it worked! :)
     
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