Quest Log

Discussion in 'JS Plugin Releases (RMMV)' started by Mr. Trivel, May 3, 2016.

  1. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    Name: Quest Log


    Version: 1.0a


    Author: Mr. Trivel


    Created: 2016-05-03


     


    What does it do?


    Tracks quests, awards players for completing them.


     


    Video:










    How to use?



    To manage quests ingame use script calls or plugin commands.


     



    Plugin Commands:


    QuestLog Start ID - Starts quest


    QuestLog Advance ID - Advances quest by a single step


    QuestLog SetStep ID STEP - Sets quest to a specific step


    QuestLog Finish ID - Finishes quest and gives rewards


    QuestLog Fail ID - Fails a quest


    QuestLog Enter - Enters quest log scene


     


    Script Calls:


    $gameSystem.getQuestStep(id) - returns step number of a quest


    $gameSystem.isQuestStarted(id) - returns true/false is quest started


    $gameSystem.isQuestFinished(id) - returns true/false is quest finished


    $gameSystem.isQuestFailed(id) - returns true/false is quest failed


     


    See how to set up quests in help documentation of the plugin in Plugin Manager.


    I highly recommend downloading and seeing how the quest file is set up in the demo below





     



    Plugin(v1.0a): <Link: Github>


    How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.


     


    Demo(v1.0): <Link: Mediafire>


     




    Terms of Use:



    Don't remove the header or claim that you wrote this plugin.


    Credit Mr. Trivel if using this plugin in your project.


    Free for non-commercial projects.


    For commercial use contact Mr. Trivel.
     
    Last edited by a moderator: May 7, 2016
    #1
    Harken_W, Mistral, flirion and 3 others like this.
  2. Neo Soul Gamer

    Neo Soul Gamer Veteran Veteran

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    Great plugin! Looks simple. 


    Since you've given us the ability to adjust the window sizes, is it possible to include the ability to use Text instead of icons for the quest categories?
     
    #2
  3. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    #3
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  4. killerfer

    killerfer Veteran Veteran

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    @Mr. Trivel,


    I think a good idea would be to have a option where a window appear with the description of the quest and the player can choose to accept it or not. Same thing for completing the quest.


    Thank you so much, you've been making a lot of awesome plugins for us.
     
    #4
  5. bgillisp

    bgillisp Global Moderators Global Mod

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    Nice! Reminds me of Modern Algebra's script!


    @killerfer: You can do that with events. Use an event to display text stating what the quest is, and use a show choices to let the player accept or reject.
     
    #5
    Mr. Trivel likes this.
  6. sundricat

    sundricat Veteran Veteran

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    Would it be possible to make giving an Actor a Skill be a possible reward from a quest?


    Also, could it be possible to open the Quest Log straight to a quest?
     
    Last edited by a moderator: May 20, 2016
    #6
  7. cekobico

    cekobico Veteran Veteran

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    I wanna add icons into EXP and adjust the padding. 


    Do you allow me to edit the plugin? I won't remove header and I'm surely include you on the credits, of course. 
     
    #7
  8. Mr. Trivel

    Mr. Trivel Glasses Veteran

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    @sundricat,


    Hmm, I could add Actors and Skills as new rewards for when I update it.


    @cekobico,


    Yup, no problems there.
     
    #8
  9. Linard

    Linard Veteran Veteran

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    @Mr. Trivel: Hello sir I like your plugin because it is very simple and easy to learn but How i can change the font size and adjust the window size properly :(  becuase i can't get the right size of the window for the 640x360 resolution  :(  Thank you :)
     
    Last edited by a moderator: Jul 22, 2016
    #9
  10. sundricat

    sundricat Veteran Veteran

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    Is it possible for you to allow "Test_Quests" to automatically create itself for event testing in the next update?
     
    #10

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