Question about battle actors and making 2 events disappear

CodeEmpress

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The only thing I know is to make one event disappear and make it appear again(like a monster re-spawning in a certain map)

What I wanna do is there is 2 events.. they will go to each other(I already got this tnx to Shana and Venima)

I want a battle to come out... but when it does.. the main actors characters do the fight..

Now my problem is that other than the main character... is there a way to add another set of people that can fight? or its like it changes the characters that you can control for that fight?

2nd question.. how to make them disappear after the fight?(the 2 of them?)

Tnx in advance guys!
 

Engr. Adiktuzmiko

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You can use a switch, then both of those events have a blank higher page that uses that switch as a condition... then just turn on the switch after the battle... you can also use self switches, then use a script call on the controlling event to set the self switch of those two events to on...


as for the battle, you can add extra party members before the battle, and even remove the old ones if needed
 
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CodeEmpress

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hmm I tried this...

event1 has the battle process

if win

control switch: test = ON

control self switch: A=ON

on event2

Conditional branch: test ==ON

control self switch: A=ON

and then on the 2nd page of those 2 event is self switch A is on with

Wait: 500 frames

Control Self Switch: A=OFF

only event1 is disappearing.. what should I do? D:
 

Engr. Adiktuzmiko

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Self switches if done using event commands affects only that event... why do you think it's called self switch??? the only way to trigger self switch of another event is via scripts


just remove those self switches and just use the switch "test", that will do I think
 
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CodeEmpress

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oh I see.. ok will be back here
 

Engr. Adiktuzmiko

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btw, it shouldn't be conditional branch, it should be on the conditions on the left side of the page
 

CodeEmpress

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btw, it shouldn't be conditional branch, it should be on the conditions on the left side of the page
oh cool I manage to do it.. now for the party members... how to change the party member when they meet.. where should I start? D:

when I check the system.. there is only a initial party option.
 

Engr. Adiktuzmiko

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You can add and remove members via event commands
 

CodeEmpress

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You can add and remove members via event commands
oic.. ok will be back again 8D

cool.. ok all my questions are answered.. tnx again shana!!
 
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Andar

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cool.. ok all my questions are answered.. tnx again shana!!
A lot of your questions were rather basic - I think it would speed up your game development in the long term if you take some time off now to do the tutorials and to explore the program for its option.
The link in my signature will lead you to a topic where you can get directions on how to do that.
 

CodeEmpress

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A lot of your questions were rather basic - I think it would speed up your game development in the long term if you take some time off now to do the tutorials and to explore the program for its option.

The link in my signature will lead you to a topic where you can get directions on how to do that.
ohh I checked them all tnx for that.. though my question now is about the vid.. I am trying to find a tutorial for it.. and(what vid format can run on rpg maker?)

edit:

errm it seems I know now the format.. what I wanna do now... is make it play first before the menu..
 
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Engr. Adiktuzmiko

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class Scene_Title


alias start_movie start


def start


Graphics.play_movie('Movies/filenamehere')


start_movie


end


end
 

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