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I am trying to create a skill.

It is easy to call a common event using the built-in Effects setting.

Although in the Formula, a stands for the user who performing the skill,

how do I pass "a" to the common event?

Speaking in detail,

I want my hero to perform a skill that damage two enemies' HP and at the same time kill herself/himself.

I set "scope" to 2 random enemies and enter "a.hp" in the Formula.

The two enemies are damaged by a.hp.

However, my hero do not die.

So, I want to call a common event to call "Change state" to set my hero to "Die".

But I can not figure it out how to let the common event know which hero I am pointing to.

(There are four heroes in the party. They all can perform that skill)

Thanks for your help and ideas.

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