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I apologize in advance if this question has already been asked, or if it's extremely obvious and I'm just making a fool of myself.
I use RPG Maker VX Ace bought from Steam (though I'm not sure if it makes a difference)
When creating custom character sprites that don't use VXA's body style, are there certain rules to adhere by? Such as they can only be X pixels tall and Y pixels high, and Z pixels from the neighboring sprite in the spritesheet.
On that note: Is there anywhere that gives you a blank spritesheet to work with, with the checkered backgrounds?
I'm also wondering about how to have the program automatically separate the individual characters from each other. Like in the RTP there are 8 or 10 characters on each page, with 10-12 (I honestly cant remember I've been awake too long) indiviual sprites for them.
In short, I'm wondering:
1) Any special rules for custom, non-RTP-like sprites?
2) Is there a blank spritesheet with the checkered backgrounds?
3) How to separate characters/items from each other when choosing which sprite to use?
Bonus: Is there a certain order the sprites must be in if it's supposed to be animated? For example: An eye painting that is supposed to open, look left, look right, then close. In what order on the sprite sheet would it have to be in in order for the "step-animation" to work?
I use RPG Maker VX Ace bought from Steam (though I'm not sure if it makes a difference)
When creating custom character sprites that don't use VXA's body style, are there certain rules to adhere by? Such as they can only be X pixels tall and Y pixels high, and Z pixels from the neighboring sprite in the spritesheet.
On that note: Is there anywhere that gives you a blank spritesheet to work with, with the checkered backgrounds?
I'm also wondering about how to have the program automatically separate the individual characters from each other. Like in the RTP there are 8 or 10 characters on each page, with 10-12 (I honestly cant remember I've been awake too long) indiviual sprites for them.
In short, I'm wondering:
1) Any special rules for custom, non-RTP-like sprites?
2) Is there a blank spritesheet with the checkered backgrounds?
3) How to separate characters/items from each other when choosing which sprite to use?
Bonus: Is there a certain order the sprites must be in if it's supposed to be animated? For example: An eye painting that is supposed to open, look left, look right, then close. In what order on the sprite sheet would it have to be in in order for the "step-animation" to work?



