- Joined
- Feb 16, 2017
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- 29
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- 17
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- German
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- RMMV
Hello everybody,
i created an event that acts as an enemy, but couldn't get it to trigger on event touch and not make the movement route on the event at the same time (it will follow the player, when too far from him, wander around when at a certain distance and flee when too near to the player), so i used a controller event for that. Is there a way to make that happening with just one event?
i created an event that acts as an enemy, but couldn't get it to trigger on event touch and not make the movement route on the event at the same time (it will follow the player, when too far from him, wander around when at a certain distance and flee when too near to the player), so i used a controller event for that. Is there a way to make that happening with just one event?