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- Jan 6, 2019
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I have a question about Event Id's and Common events.
Here is a common even i created to highlight a specific task that is randomly selected.
◆If:Dust Painting is ON
◆Set Movement Route:#007 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
◆If:Cook Food is ON
◆Set Movement Route:EV009 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
◆If:Straighten Books is ON
◆Set Movement Route:#010 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
The thing is I have those three events #007, Ev009, and #010 named(I also have no idea why the one is called EV009 but the other two have the number sign on them). The above os the code for the common event from the common event database tab but I was looking at a different map. If I go to the map that THAT common event is to run in parallel, those would be called Dust Painting, Cook Food, and Straighten Food.
All this is to say it seems Common Events look across maps so an EV007 event on one map will get picked up by a common event on a different map even though there may be a EV007 on that map too. In this case both events are effected which is not what I want.
Am I not using common events correctly? or maybe not using events correctly?
Any help would be appreciated.
Thanks
Here is a common even i created to highlight a specific task that is randomly selected.
◆If:Dust Painting is ON
◆Set Movement Route:#007 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
◆If:Cook Food is ON
◆Set Movement Route:EV009 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
◆If:Straighten Books is ON
◆Set Movement Route:#010 (Wait)
:Set Movement Route:◇Stepping Animation ON
:Set Movement Route:◇Image:!Flame(6)
◆
:End
The thing is I have those three events #007, Ev009, and #010 named(I also have no idea why the one is called EV009 but the other two have the number sign on them). The above os the code for the common event from the common event database tab but I was looking at a different map. If I go to the map that THAT common event is to run in parallel, those would be called Dust Painting, Cook Food, and Straighten Food.
All this is to say it seems Common Events look across maps so an EV007 event on one map will get picked up by a common event on a different map even though there may be a EV007 on that map too. In this case both events are effected which is not what I want.
Am I not using common events correctly? or maybe not using events correctly?
Any help would be appreciated.
Thanks

