- Joined
- Sep 29, 2016
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[SIZE=12pt]I am building an isometric RPG game. The maps or floors or rooms look much like Diablo I and Diablo II. I have tall thin walls that span several grid blocks,, floors and objects that lie on the floors. My maps are currently in two forms as PSD comprised of hundreds of layers and as Tiled maps from the map maker Tiled, Can I get the Tiled maps imported into RPG maker MV? If I can how do I handle the draw order so that things will be behind other things and in front of others as they should be. Am I asking too much of RPG Maker MV should I be looking at Unity to handle this level of complexity? I look forward eagerly to your response. If you need to see a tile map first I can supply such material. [/SIZE]

