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Hello! I'm fiddling around with MZ for the first time and I just realized that there's basically no different menu plugins available? I was hoping that FOSSIL would let me use SRD's Bust menu, but it didn't work. I tried to find an MZ menu plugin thats similar, but it just doesn't seem to exist.

So I was wondering if anyone knew a way to make it work for MZ, or port it over, or, if that isn't possible, write up something similar? I'm working on a game that only has one playable character.

This is the menu that I wanted to use: http://sumrndm.site/ams-bust-select/

Thanks in advance regardless of the response!
 

AquaEcho

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It doesn't work in MZ because the conventions regarding windows are different between the two versions.

You can try this. It even has a "solo style" layout you may be interested in.
 
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It doesn't work in MZ because the conventions regarding windows are different between the two versions.

You can try this. It even has a "solo style" layout you may be interested in.
Yeah, i tried that one but it doesn't have the look i want for my project; it's a little too RPG heavy aesthetically, and since i'm making a horror game, I don't really need that. I'm really looking for something that looks pretty much exactly like the menu i linked above.
 
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AquaEcho

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Yeah, i tried that one but it doesn't have the look i want for my project; it's a little too RPG heavy aesthetically, and since i'm making a horror game, I don't really need that. I'm really looking for something that looks pretty much exactly like the menu i linked above.
That menu is just a series of windows that have been resized and moved. You can recreate it yourself from the main menu screen if you know the names of the windows, or just recreate the scene entirely with new windows and disable the main menu.
 
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That menu is just a series of windows that have been resized and moved. You can recreate it yourself from the main menu screen if you know the names of the windows, or just recreate the scene entirely with new windows and disable the main menu.
that's true! i was just thinking about maybe playing around with the main menu code and seeing if it's something i can stumble my way through recreating.
 

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