- Nov 19, 2016
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Then these pop up in an initial search:
So I have tested the script again and it runs fine without any error messages in the console. It applies the "Protected" state at the beginning of the battle as intended, but it doesn't seem to remove it when all members in row 1 are affected by "Disabled" state nor when everybody in row 1 has died...
I don't know I think I may have bitten off more than I can chew... maybe I have to return to this once I gained a bit more knowledge.
I think I figured out why it is removing and adding the "Protected" State to both, Party and Troop at the same time.
When the Custom Row Condition in the "Protected" State is met the state will apply, if it is not met it will remove it. However Row States always affect both the party and the troop, it does't differentiate between the two...