RMMV Question about YEP_ItemUpgradeSlots?

firestalker

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Slots: x - Changes the slot consumption cost to x. *Note1

Note1: 'Stat' is to be replaced by 'MaxHP', 'MaxMP', 'ATK', 'DEF', 'MAT',
'MDF', 'AGI', 'LUK', 'SLOTS', 'ALL' or 'CURRENT'. 'ALL' affects all stats.
'CURRENT' affects only non-zero stats. This effect will also increase the
boost count (+x) by 1 and update the item's name.

Note2: This does not alter boost count nor update the item's name unless
it is altered by the effect.

Note3: Because this effect resets absolutely everything about an item, it
will send the player away from the upgrade menu to reset the standings of
the item.

Note4: This requires the Item Picture Images plugin.
What does this mean? I included all the "Notes" in the plugin just in case their needed...
 

Zerothedarklord

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you can create upgrades that require 2+ upgrade slots. in that case, if an item only has 1 upgrade slot, you wouldn't be able to use it on that item.
 

firestalker

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Thanks... That helps me understand it a lot better.
 

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