Question Concerning Default Music

Status
Not open for further replies.

Chester

Meow Kitten
Veteran
Joined
Nov 5, 2014
Messages
688
Reaction score
295
First Language
Cat Tongue
Primarily Uses
N/A
Hello Everyone,

Is it possible to delete the default music (example: Battle 1,2,3,4,etc) when exporting an RPG Game that includes the RTP without having to open the Blue Cube thing?

Thanks!
 

Engr. Adiktuzmiko

Chemical Engineer, Game Developer, Using BlinkBoy'
Veteran
Joined
May 15, 2012
Messages
14,682
Reaction score
3,003
First Language
Tagalog
Primarily Uses
RMVXA
The way I'd do it is remove the dependence on the RTP via removing the text after the RTP= line on the game.ini, then import all RTP files that you're using into the project. Also make sure you have a Fonts folder in your project that contains the VL Gothic font even if ur not using it. Then pack the game, don't check the include RTP and you'll be good to go.

Else, you could try to remove those from the RTP folder first before packing then put them back afterwards.

2nd method would be faster for a single use thing. Though if you make it a default behavior to make projects not dependent on the RTP and import everything, the first method would be faster and less hassle to do. Also, the 2nd method needs to be done every time you pack the game while 1st method only needs to be done once per project.
 
Last edited by a moderator:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
No, not really. Compressing a game with RTP puts ALL the RTP into your compressed file. You then have to open it to get to the files underneath.


What you could do is move the unwanted files from your RTP folder to a temporary folder, compress the game, then move the files back again. The compressed file then won't have the audio. Make sure you leave the file structure though - meaning you might have to do 4 copies away and 4 copies back.
 

Neon Black

The Classy Prostitute
Veteran
Joined
Mar 17, 2012
Messages
1,149
Reaction score
374
First Language
Sarcasm
Primarily Uses
You are both slightly correct in your methods.  To compress a game to not require the RTP but still have RTP files, you would do the following.

  1. WITH THE GAME CLOSED open the Game.ini file in the project's root directory.
  2. Find the line that says "RTP=RPGVXAce".  Change it to "RTP=" then save and close the .ini file.
  3. Create a new folder called "Fonts" and add the fonts you used to it.  In most cases, Gothic VL or w/e it is.
  4. Open the project.  All the "blue box" resources should be gone from the resource manager.
  5. Either manually move or use the resource manage to import all RTP files that you've used in the project. (You should already be importing everything else you use)
  6. Compress the project.  Make sure that the Include RTP Data is CHECKED.
If you've done it correctly, the project can be played by anyone without requiring them to download the RTP.  I've done this a few times.  The zombie game Hyde and I created uses this method and I've given the link to people who have never heard of RPG Maker with no issues.
 

Engr. Adiktuzmiko

Chemical Engineer, Game Developer, Using BlinkBoy'
Veteran
Joined
May 15, 2012
Messages
14,682
Reaction score
3,003
First Language
Tagalog
Primarily Uses
RMVXA
  1. Create a new folder called "Fonts" and add the fonts you used to it.  In most cases, Gothic VL or w/e it is.
If you don't put VL Gothic, the game would error cause it's somehow hardcoded to look for that font before the game begins.

  1. Compress the project.  Make sure that the Include RTP Data is CHECKED.
Never checked that box and it still works correctly. I always try my game afterwards in a computer that doesn't have the RTP.
 
Last edited by a moderator:

Neon Black

The Classy Prostitute
Veteran
Joined
Mar 17, 2012
Messages
1,149
Reaction score
374
First Language
Sarcasm
Primarily Uses
If you don't put VL Gothic, the game would error cause it's somehow hardcoded to look for that font before the game begins.
Yep, the default value is that VL Gothic font, so it kinda needs to be there.  Meant to put "just VL Gothic" in my post really, that was my fault. >.<  But yes, this is a better clarification than mine.

 


Never checked that box and it still works correctly. I always try my game afterwards in a computer that doesn't have the RTP.
That could very well be the case.  I was always under the impression that something hard coded in the resulting executable would still look for an RTP based on the RTP= line, even if there was no RTP listed there, that's why I always checked it.  In any case, if not checking it doesn't work, checking it is just a short click away.
 

Clord

Nya~
Veteran
Joined
Aug 5, 2012
Messages
2,358
Reaction score
385
Primarily Uses
Yeah, telling it to include RTP is redundant. It is better just to put all needed files beforehand. Then extract the exe file and put the game under nice installer (optional really.)
 
Last edited by a moderator:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
I was assuming the game is already made, and the OP didn't want to go to the trouble of identifying every part of the RTP that was used and copying it over.


The best approach is to start off without the RTP and add all the resources into your project folders as you go, so you're only compressing it with the bare minimum necessary. It's much harder at the other end to determine what you used and what you didn't.
 

Clord

Nya~
Veteran
Joined
Aug 5, 2012
Messages
2,358
Reaction score
385
Primarily Uses
I was assuming the game is already made, and the OP didn't want to go to the trouble of identifying every part of the RTP that was used and copying it over.


The best approach is to start off without the RTP and add all the resources into your project folders as you go, so you're only compressing it with the bare minimum necessary. It's much harder at the other end to determine what you used and what you didn't.
Projects are messy and it is one of the last things to trim out the fat. ;)


But yeah, I know what you mean. I have over thousand battlers in Battlers folder and I barely utilize 10% of them. Removing unused ones will take a while.
 
Last edited by a moderator:

Chester

Meow Kitten
Veteran
Joined
Nov 5, 2014
Messages
688
Reaction score
295
First Language
Cat Tongue
Primarily Uses
N/A
You are both slightly correct in your methods.  To compress a game to not require the RTP but still have RTP files, you would do the following.

  1. WITH THE GAME CLOSED open the Game.ini file in the project's root directory.
  2. Find the line that says "RTP=RPGVXAce".  Change it to "RTP=" then save and close the .ini file.
  3. Create a new folder called "Fonts" and add the fonts you used to it.  In most cases, Gothic VL or w/e it is.
  4. Open the project.  All the "blue box" resources should be gone from the resource manager.
  5. Either manually move or use the resource manage to import all RTP files that you've used in the project. (You should already be importing everything else you use)
  6. Compress the project.  Make sure that the Include RTP Data is CHECKED.
If you've done it correctly, the project can be played by anyone without requiring them to download the RTP.  I've done this a few times.  The zombie game Hyde and I created uses this method and I've given the link to people who have never heard of RPG Maker with no issues.
1) How do you open the Game.ini file ? More importantly how do I find it ?
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,712
First Language
English
Primarily Uses
RMVXA
Chester, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.

You need to make a separate topic about that.  Keeping one question per thread is the only way other people can find solutions when they have similar problems.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

Forum statistics

Threads
105,868
Messages
1,017,081
Members
137,582
Latest member
Spartacraft
Top