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Hello every one I have an idea I want to implement into my project, where when a certain skill is used on the map (in this instance a Lantern skill) a small gauge will appear and gradually empty. when the gauge is completely empty the lantern will turn off and the player will have the option to refill the gauge from a specific source (in this instance a torch). I also gave my player the ability to light up torches which I'd like to force the gauge to deplete even faster.

For this idea I am planning on using the following plugins: Alpha ABS Public(already using), Terrax Lighting), YEP Equip Core(already using), and SRD Hud Maker(might use, still learning).

I know I could probably achieve this by setting up a few variables that count down once the skill is active or I may need to set up a timer or both, but I'm still uncertain how best to tackle this idea, plus I have 0 idea how to make a custom gauge image based on a custom variable though I'm sure I can find a tutorial for that somewhere.

Either way if anyone has any recommendations or ideas let me know and if needed I can share with you the events I already have in place. In the mean time i'll just keep messing with trial and error as I have been doing.

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