Question on Character animation

MushroomCake28

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So there are 3 cells per animation (the walking animation). What's the order of the animation?
Is it cell_1 -> cell_2 -> cell_3 -> repeat ?
Or is it cell_1 -> cell_2 -> cell_3 -> cell_2 -> repeat ?

Also, what the default number of frame between each cell progression?

Thanks!
 

Poryg

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1232, it's walking. The number of frames tho, I don't know.
 

Shaz

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You mean frames as in game time? That depends on the speed (or frequency?) you set on the event or player.
 

MushroomCake28

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@Shaz Indeed. Sorry, I meant the default speed, so speed = 4.

But anyways, I've tested with different speed, and it seems the sweet spot is between 8 (fast, but not too fast) and 12 (moderate speed, not too slow).

EDIT: By speed, I mean the number of frames before switching to the next cell. So a higher number would mean slower.
 

Ossra

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Code:
(2ⁿ)/256
Where N is moveSpeed + D
Where D is either 1 or 0, depending on if the character is dashing or not dashing
Code:
// No Dash
x8 Slower  - 128 frames per tile
x4 Slower  -  64 frames per tile
x2 Slower  -  32 frames per tile
Normal (4) -  16 frames per tile
x2 Faster  -   8 frames per tile
x4 Faster  -   4 frames per tile

// Dash
x8 Slower  -  64 frames per tile
x4 Slower  -  32 frames per tile
x2 Slower  -  16 frames per tile
Normal (4) -   8 frames per tile
x2 Faster  -   4 frames per tile
x4 Faster  -   2 frames per tile
 

Shaz

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That is movement speed, but not animation speed.

I think the question is about moving from one frame of a character animation to the next, when either walking, or when stepping animation is enabled.

Dash / no Dash refers to the speed of movement between map tiles.

Got to admit, I'd rather not think about either - they make my head hurt.
 

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