Question on Equipment and Graphic

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DeV.iLLain

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Is there a way to show different looks on my character depending on his equipment.  For example, when the hero wears a plate armor, it'll show that he is wearing plate.  But when he changes to leather, it'll show he's only wearing leather.  And if he wears a helmet, it'll show he is wearing a helmet?

If this is possible, can you be so kind as point me in the right direction.

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Andar

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By default, this is not possible.

There is a script on the master script list that will let you exchange sprites based on equipment, but you have to provide the sprites yourself.

And you always exchange the entire sprite, not part of it - which usually means that most developers limit themselves to body if they use that at all.

To have it linked to both body and head, you would have to provide sprites for every combination - in your example that would be one complete sprite for plate armor with helmet, one for plate armor without helmet, one for leather armor with helmet, one for leather armor without helmet and so on - multiplied with the number of available weapons if you wand to display that as part of the sprite...
 

DeV.iLLain

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Oh ok, so pretty much switching actors?
 

DeV.iLLain

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Ah ok, I understand what you mean now.  Thanks.
 

Shaz

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