I'd put direction fix using the event page, then disable it on the move route that will open the doors... That way, the move route can change the direction but after that it returns to having direction fix again (no need to even set it ON again, AFAIK)
If that won't work, then just turn ON Direction fix before you move the train, turn it off when you open the doors, and turn it ON again if you're gonna move the train again
Yup I know those basics
but atm I have it page 1 moves train to station perfectly
the doors open on page 2
the doors close on page 3
and page 4 train moves and then teleports back to start position - all that is working fine until it tries to reset event it seems like it only resets back to page 4 move to zoneline and reset position page
so atm after it resets position it moves half way across screen then doesn't open doors and goes back to reset position again
and i tried using variables and conditional switches but i cant seem to get those to work.
I am new to it
maybe i dont even need a switch
maybe i could put a do you want to take ride on subway to next station text option thingy ooops nah i would still need switch to tell the subway I am at the loading area.
so i need add a way so if charchter is at loading area when train opens doors then presto abra cadabra yipee and off the charachter goes to next zone - the transfer player stuff all that easy stuff is np its these darn switchs got me confused maybe I need sleep been up 3 days
here is demo I made
20 megs I know I am close and i just doing something stupid
DEMO https://drive.google.com/file/d/0B_3Ge_b1unWsNXVCT2ZhaW44QW8/view?usp=sharing
ok I am still trying to understand I been playing with it many ways. Ithink I need a ? conditional switch? so when a player is in loading zone game will know. then I was thinking second page of subway I do conditional branch on and tell it moves i want if it meets the requirements? im clueless sorry im fine with art the code stuff im learning... so thanks tons for all help given.
1 so I want moves from left side of screen stops at the loading zone
2 doors open
3 checks if player is at loading zone (if yes than player move forward one step / fade black /** ill add in movie later thats easy*** / then transfer player to next subway terminal.err zone step down one step away from subway
4 if player is not at loading zone doors close then subway moves right till end of screen and then it transfers back to start
event reset and replay
oh also if I need to move the sprite animations around to be set up differently let me know?
here is event page for subway as far as i got it so far.....
and i made conditional switch on if near loading and o ff when not in loading zone on a different event