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I was wondering if I could create a variable to be used in a damage formula. The variable would be increased depending on the gear worn.
How would I make this apply to all characters individually instead of globally?

How would I create the gear to only increase the variable if the gear is being worn, and revert back to the variables original value when the gear is unequipped?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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