What's the difference between Script and Plugins? I thought they were the same thing, but notice that some post talk about them as if they are two different things.
In RPG Maker MV plugins and scripts are the same: they are SCRIPTS added on top of the existing Javascript SCRIPTS.
They're termed plugins because they are plugged in after the core scripts are run. In any case, plugins and external scripts are meant to change the way the core scripts behave.
The basic difference is in how the end user interacts with them. Scripts end users can copy and paste into the script editor and arrange variables/switches inside of them to configure. This is the XP-VXAce way of doing things.
Plugins in MV are different though. They are packaged as javascript files and are imported into the editor. Instead of having to open the script in an editor and dealing with the raw code, the user instead can edit the parameters given to them by the plugin creator in an easy to use UI
They both accomplish the same thing, but plugins are easier for the end user.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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