Question:

SuperMarioCatFan

Nekosuki
Member
Joined
Feb 23, 2019
Messages
13
Reaction score
10
First Language
English
Primarily Uses
RMMV
Does anyone know any good books or movie series to make a RPG Maker Game on?
 

Lilly

Joy Bringer
Veteran
Joined
Mar 28, 2019
Messages
250
Reaction score
441
First Language
English
Primarily Uses
RMMV
The Diary From The Other Side Of The World
 

fluffymonster

She's So FLUFFY!
Veteran
Joined
May 23, 2020
Messages
155
Reaction score
193
First Language
English
Primarily Uses
RMMV
You can make a game out of anything, you can make a RPG Maker Game for. What interests you?
EDIT: Fixed a mistake
 
Last edited:

SuperMarioCatFan

Nekosuki
Member
Joined
Feb 23, 2019
Messages
13
Reaction score
10
First Language
English
Primarily Uses
RMMV
To be honest Books and Movies really.
 

RachelCantFocus

I draw weird stuff.
Veteran
Joined
May 20, 2020
Messages
51
Reaction score
349
First Language
english
Primarily Uses
RMMV
what's the most recent book or movie that you saw that you really liked? With the right approach you can make anything into a game I'm legit making a game about cupcakes lol.
Besides that, I would say old fairy tales or folk legends might be a good place to look. they tend to be short and with a fairly simple storyline that people enjoy seeing reimagined, giving you room for your own creativity. The typical setting of these stories work well with the default art assets of RPG maker as well.

what kind of games do you like making? that might help narrow down what kind of stories you might want to look at.
 

fluffymonster

She's So FLUFFY!
Veteran
Joined
May 23, 2020
Messages
155
Reaction score
193
First Language
English
Primarily Uses
RMMV
Ok to be honest im going to stop this thread cause im working on a game with a unique storyline so i dont need this anymore. But thanks for the help!
Good luck on your game! :kaoluv:
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Is it strange that dropping acid is improving my game development?
I'm starting to wonder if I should go the Half Minute Hero route with my game. The character's main weapon is logistically way too strong. So I can't really let the player continuously grow it.... But if they had to build it up each time like HMH, that could work. Also it lets me take advantage of my randomly generated maps so much more. Hmm... This could work! :LZSexcite:
std::vector, std::map and std::string. Three reasons why I'd take C++ over C. :D

Forum statistics

Threads
99,203
Messages
962,988
Members
130,789
Latest member
hfggfgffdg
Top