- Joined
- Feb 5, 2015
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I've been working on a setting and various characters and stories for erotic content of some sort. I considered writing a book series, doing some scripts for erotic audiobooks, etc etc. I then remembered having played an erotic RPG Maker game a year or so ago and thinking "That's a pretty cool way to tell a sexy story."
I thought I would come here and ask a few questions about what is allowed and disallowed, approved and frowned upon, and so on. To make my thoughts easier to follow, I'll make a list of questions.
1) I know that sexually explicit content isn't welcome on these forums. Is anyone aware of a gamedev-related place where that kind of content is allowed (and to which someone would be allowed to link me)? I'm hoping to find one where people are familiar with RPG Maker.
2) Is creating an erotic game with RPG Maker frowned upon? I know that it's done overseas, but I'm not sure about how people on these forums feel. I'm particularly curious as to how people who create resources for use feel about this subject, which leads me to question 3.
3) Though I will always describe my game and my plans for it with anyone before asking someone to use their resources, is anyone aware of a resource creator who has said that they are open to their content being used for an erotic game? (i.e. someone who would likely respond positively when I send them a message asking about licensing/permissions)
It's important to me to not make anyone feel uncomfortable by having their name or work associated with a game that includes content that they'd rather not have their name be associated with.
4) What do resource creators generally consider "commercial" content vs "non-commercial" content? I ask because I'd like to get a sense of how good of a guess I might need to make about the future of my project.
For example, is using a tip jar (PayPal or Bitcoin or whatever) or ******* considered "commercial" even if you only ever get a few dollars from using it, and your RPG Maker game is intended to always be free to play? Does the amount of donations play a role?
Personally speaking, I would like to pay for commercial licenses or give resource creators donations if I get enough tip jar funds to be able to do so, but I've seen that some commercial licenses are quiet expensive and I don't have any idea how much interest people will have in my RPG Maker game - much less how many people would add to the tip jar occasionally.
I'm not asking about what legal definitions of "commercial" content and "non-commercial" content are. I'm asking what people who create resources here tend to think. If the general belief is that any project that gets a few donations at all is "commercial" then I'll save those people time by only making resource request to people who say that their resources are available for commercial use.
5) Is there a preferred way for content creators to be credited? I'm particularly curious because of cases in which content was made available for commercial use if credit is given, but which was hosted in locations that can no longer be accessed (like dead websites).
I would ideally like to have an in-game "Credits" menu selection option with links to information that the creators provide in response to my requests for permission, or to websites that were run by the creators. I would also package a text file with my game that would list the "Credits" information along with the names of image/script/etc packs or individual filenames for content that I use in the game, so that other people who see the game can more easily find things that they would also like to ask creators for permission to use.
Thank you for your responses!
I thought I would come here and ask a few questions about what is allowed and disallowed, approved and frowned upon, and so on. To make my thoughts easier to follow, I'll make a list of questions.
1) I know that sexually explicit content isn't welcome on these forums. Is anyone aware of a gamedev-related place where that kind of content is allowed (and to which someone would be allowed to link me)? I'm hoping to find one where people are familiar with RPG Maker.
2) Is creating an erotic game with RPG Maker frowned upon? I know that it's done overseas, but I'm not sure about how people on these forums feel. I'm particularly curious as to how people who create resources for use feel about this subject, which leads me to question 3.
3) Though I will always describe my game and my plans for it with anyone before asking someone to use their resources, is anyone aware of a resource creator who has said that they are open to their content being used for an erotic game? (i.e. someone who would likely respond positively when I send them a message asking about licensing/permissions)
It's important to me to not make anyone feel uncomfortable by having their name or work associated with a game that includes content that they'd rather not have their name be associated with.
4) What do resource creators generally consider "commercial" content vs "non-commercial" content? I ask because I'd like to get a sense of how good of a guess I might need to make about the future of my project.
For example, is using a tip jar (PayPal or Bitcoin or whatever) or ******* considered "commercial" even if you only ever get a few dollars from using it, and your RPG Maker game is intended to always be free to play? Does the amount of donations play a role?
Personally speaking, I would like to pay for commercial licenses or give resource creators donations if I get enough tip jar funds to be able to do so, but I've seen that some commercial licenses are quiet expensive and I don't have any idea how much interest people will have in my RPG Maker game - much less how many people would add to the tip jar occasionally.
I'm not asking about what legal definitions of "commercial" content and "non-commercial" content are. I'm asking what people who create resources here tend to think. If the general belief is that any project that gets a few donations at all is "commercial" then I'll save those people time by only making resource request to people who say that their resources are available for commercial use.
5) Is there a preferred way for content creators to be credited? I'm particularly curious because of cases in which content was made available for commercial use if credit is given, but which was hosted in locations that can no longer be accessed (like dead websites).
I would ideally like to have an in-game "Credits" menu selection option with links to information that the creators provide in response to my requests for permission, or to websites that were run by the creators. I would also package a text file with my game that would list the "Credits" information along with the names of image/script/etc packs or individual filenames for content that I use in the game, so that other people who see the game can more easily find things that they would also like to ask creators for permission to use.
Thank you for your responses!


