- Joined
- Apr 5, 2015
- Messages
- 41
- Reaction score
- 8
- First Language
- English
- Primarily Uses
If you are like, "why so much text, bruh!?," see the very last sentence, please!
I have been using Shaz's (excellent!) script, "Super Simple Mouse Script by Shaz." I really hate to post a "help me!" post so quickly after joining the community, but I think I have a fair and comprehensive way to ask that will help a lot of people in general, and will allow me to become a more valued part of the community.
I've been "studying" Shaz's script (and it's a good script!), and I think I understand the gist of it (to be read: "been Googling syntax and declarations"), but I just want to understand what mouse control functions are what. Before going into what all I know (which I am more than willing to do...! ...but first...), I'd like to know what all of you expert script coders consider to be the most fundamental of the fundamentals to know about "Mouse Interaction with Events." I'm not looking to make a "move to mouse click" script, yet. That's not my ambition. I simply wish to know what basic built-in variables and functions (methods...gotta get used to saying that!)... *ahem* so yes, what basic variables, methods, and data manipulation techniques do I need to know to make a, "click on event with a condition that allows it to be clickable and it activates" script? This is my first ambitious endeavor into scripting, so bring the lube and be gentle!
Feel free to skip this next part if you're going in raw-dogging it........but...
Okay, okay, first things first, so we can skip SOME garbage.... I'm not "totally" virgin! I'm pretty familiar with C++, HTML, XML, Java, and VERY VERY VERY familiar with Actionscript (Macromedia, 2.0, and 3.0), so I understand conditional boolean and for statements/strings/arrays/[push,concat,modulate,etc]addition and subtraction(+=,-=,/=,%=,*=,etc)/return/defining a function(or method in rgss3),and other basic syntax stuff. Also, I've used RPG Maker 98, 2k, and RM2k3 including RPGAdvocate's version and the "hacked" versions allowing 999999 variables and 999 pics etc etc etc blah blah blah. I understand the idea of object control (using "." to say, "this.object.doesthis(with_this_statement, and_this_one, and_also_this)"), and I get...well, the "bare basics," y'know? But I don't actually know the core functions/methods or the global variables to use, or what they do, what they relate to, etc etc when it comes to Ruby and RGSS3
Sorry, I know, VERY long winded, but the main complaint I've seen on this thread with help requests has been that they are too vague and don't really give you guys much to go on, so I wanted to make sure I gave you the tools to fix what's broken!
I have been using Shaz's (excellent!) script, "Super Simple Mouse Script by Shaz." I really hate to post a "help me!" post so quickly after joining the community, but I think I have a fair and comprehensive way to ask that will help a lot of people in general, and will allow me to become a more valued part of the community.
I've been "studying" Shaz's script (and it's a good script!), and I think I understand the gist of it (to be read: "been Googling syntax and declarations"), but I just want to understand what mouse control functions are what. Before going into what all I know (which I am more than willing to do...! ...but first...), I'd like to know what all of you expert script coders consider to be the most fundamental of the fundamentals to know about "Mouse Interaction with Events." I'm not looking to make a "move to mouse click" script, yet. That's not my ambition. I simply wish to know what basic built-in variables and functions (methods...gotta get used to saying that!)... *ahem* so yes, what basic variables, methods, and data manipulation techniques do I need to know to make a, "click on event with a condition that allows it to be clickable and it activates" script? This is my first ambitious endeavor into scripting, so bring the lube and be gentle!
Feel free to skip this next part if you're going in raw-dogging it........but...
Okay, okay, first things first, so we can skip SOME garbage.... I'm not "totally" virgin! I'm pretty familiar with C++, HTML, XML, Java, and VERY VERY VERY familiar with Actionscript (Macromedia, 2.0, and 3.0), so I understand conditional boolean and for statements/strings/arrays/[push,concat,modulate,etc]addition and subtraction(+=,-=,/=,%=,*=,etc)/return/defining a function(or method in rgss3),and other basic syntax stuff. Also, I've used RPG Maker 98, 2k, and RM2k3 including RPGAdvocate's version and the "hacked" versions allowing 999999 variables and 999 pics etc etc etc blah blah blah. I understand the idea of object control (using "." to say, "this.object.doesthis(with_this_statement, and_this_one, and_also_this)"), and I get...well, the "bare basics," y'know? But I don't actually know the core functions/methods or the global variables to use, or what they do, what they relate to, etc etc when it comes to Ruby and RGSS3
Sorry, I know, VERY long winded, but the main complaint I've seen on this thread with help requests has been that they are too vague and don't really give you guys much to go on, so I wanted to make sure I gave you the tools to fix what's broken!
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