- Joined
- Aug 25, 2016
- Messages
- 75
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- 16
- First Language
- English
- Primarily Uses
I have decided to make an RPG and I'm trying to decide which RPGmaker engine I should use to help me through the process. I have some questions.
1. What coding language is used to power the game? Is it Java? I will be picking up a book to learn how to use the code so I can customize as needed.
2. I have a finished pallette of background assets that go with a 70x70 pixel tile format. Thing is it looks like MV uses 48x48 and it requres some kind of mod to change it. Where do I find the mod? Does it cause any issues with the core game or is it a simple adjustment and boop! It's ready?
3. One of the projects I am working on involves 2 key features. 1 is the feature where you can customize your main character in-game. Kind of like building a character from the ground up. It appears that this is mostly possible using the maker. The other one is that I want the ability to finish the game, and then if another one is made you can import your character to the new game. How difficult would all of this be?
4. I am looking for people who would be interested in collaborating. I already have 2 excellent artists but we don't know the first thing about making a proper VIDEO game. People who have a resume of making small games -or big- that have many customizations and adjustments to the RPGmaker interfaces. We don't have any specific story or world in mind so creatives are also welcome to chip in! Send me a private message and we'll talk over skype.
1. What coding language is used to power the game? Is it Java? I will be picking up a book to learn how to use the code so I can customize as needed.
2. I have a finished pallette of background assets that go with a 70x70 pixel tile format. Thing is it looks like MV uses 48x48 and it requres some kind of mod to change it. Where do I find the mod? Does it cause any issues with the core game or is it a simple adjustment and boop! It's ready?
3. One of the projects I am working on involves 2 key features. 1 is the feature where you can customize your main character in-game. Kind of like building a character from the ground up. It appears that this is mostly possible using the maker. The other one is that I want the ability to finish the game, and then if another one is made you can import your character to the new game. How difficult would all of this be?
4. I am looking for people who would be interested in collaborating. I already have 2 excellent artists but we don't know the first thing about making a proper VIDEO game. People who have a resume of making small games -or big- that have many customizations and adjustments to the RPGmaker interfaces. We don't have any specific story or world in mind so creatives are also welcome to chip in! Send me a private message and we'll talk over skype.

