Alright! VXAce had a very handy feature called Quick Damage Setting. Unfortunately as we all know, MV doesn't have this feature. 
Since I want to pitch its return, I would need the community's help in what you guys want to be in it! Is there anyway we can improve upon this feature and make it more usable? In VXAce, this is what it looks like right now:
In my opinion, it's very bare and while it does its job well, needs more expansion.
Here are some of my ideas, feel free to expand on it or tell me why it's a bad idea~
This is all I can think of right now. But I encourage everyone to pitch in and make our damage formula making easier
Since I want to pitch its return, I would need the community's help in what you guys want to be in it! Is there anyway we can improve upon this feature and make it more usable? In VXAce, this is what it looks like right now:
In my opinion, it's very bare and while it does its job well, needs more expansion.
Here are some of my ideas, feel free to expand on it or tell me why it's a bad idea~
- Let's add a reference list. for example a.atk, etc. This way the user doesn't have to search the helpfile (which has no search function right now and is barebones in documentation) or look at the code.
- Add conditions. In case your formula needs a switch/variable/state check.
This is all I can think of right now. But I encourage everyone to pitch in and make our damage formula making easier
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