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Is there a way to have an enemy be a sprite instead of the separate battler graphic. Like using simple visual battler scripts the player's character can be the normal in-game sprite doing a walking animation - i want to use the enemy's field sprites to do that too instead of displaying the separate (static) battle graphic.

I haven't picked a visual battler script for my game yet so if one in particular will work I will chose that one, and am using these character sprites (and possibly some of the standard monster sprites that came with rpg maker): http://www.rpgmakerweb.com/a/graphics/frontier-works-futuristic-heroes-and-bgm

thanks for any help you can give me.

-Mike

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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