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So I've been making a game and was looking over the tutorial I made. The game is open world, with a very non-linear story line meaning it has almost endless gameplay(not literally but something similar to runescape). It has multiple 'skills'(I call em skills, but they are not your generic "fireball skill" etc, although it also has these ) like woodcutting etc. Now I was just wondering, what do you guys feel is the correct length for an RPG maker game TUTORIAL(missed this out in original post), regardless of engine. This applies only to RPG maker games because other genres, and games from other engines tend to require different tutorials for different things. How long is too long for a tutorial? How long is too short? Feel free to comment exactly what you're thinking on this as I need all the feedback I can get.
Many thanks for your time,
OldMidnight
Many thanks for your time,
OldMidnight
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