- May 7, 2021
- Reaction score
- First Language
- Primarily Uses
I've been trying to make a parallel event that randomly plays BGM.
But the problem is that they play only for a minute and then fade out even though the song is longer than that.
Secondly, I've tried to do Switches so that the BGM event will deactivate when interacting with certain events (common events) and re-activate again when the Player stops interacting with certain events, but no luck.
I also want the random BGM event to work on one map only.
Much appreciated for the help.
This is for MV, not MZ.
I've chosen the wrong thread path.