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In my project, I'm using Yanfly's Buff&States core plugin and I have a state that acts like poison to an actor's MP, but I also want this state to possibly kill the actor based on a random interval.
Say for example, it generates a random number between 1-50 and if the number is >= 40, it kills the actor.
Does anyone know how I can do this with the Lunatic Mode?
Say for example, it generates a random number between 1-50 and if the number is >= 40, it kills the actor.
Does anyone know how I can do this with the Lunatic Mode?