- Nov 12, 2015
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This is pretty cool, can't wait to try it out!
Just wanted to drop a comment that I was banging my head against the wall for a while trying to get the plugin to work. I used the plugin command indicated in the help file (RandomConversation getRandomMsg category topic faceset faceNum) and couldn't get it running forever, but then I realized your example posted in this thread is "RandomConversations getRandomMsg category topic faceset faceNum". Added the 's' to the command and it works like a charm now! Don't know if it's a typo or what, but I thought I'd just point it out in case it helps someone.
Thanks for this great plugin!
Edit: Quick question/request, is it possible to break the text into different windows? Like if I want to control the 'page breaks' for my long gossips, if that makes sense!
Hey Veralisa, I'm glad you like it! In light of your struggle, v1.01a adds in a check that will output an error message to console if you use RandomConversation instead of RandomConversations in your plugin command. I hope that this will make it easier to use. I also added in explicit instructions and and examples of how to use \ and other message codes in the Rumors.json.
Currently, gossips are limited to a single window, although it was my original intent not to have that limitation. The issue I'm having there is that it means the plugin becomes much more complicated. Consider; in the current form, you can set a variety of message box options outside the plugin using default RMMV functions. If I make a chain of message boxes, each message may potentially have different message settings. Therefore, I'd need to include all those options on a per message basis in the JSON and script logic. My other worry is how to include multiple dialogues for each random dialogue in the JSON file without it getting so big it causes performance issues.