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So do you like to play games with randomly generated dungeons? If so what makes it fun for you? I don't mean randomly generated maps by the RM editor, I mean rogue-like dungeons generated by a game during play. Perhaps with randomly placed elements such as healing rooms for the party, buffs, treasure, and different monster encounters that change with every "run".

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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