LongLong

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Hi!


I wanted to ask if it's possible to create random levels for missions, for example a mission that takes place in a deep forest, the level would always have the forest design, however it would have different structure, enemies and items everytime the player goes there, of course this would apply to the sublevels of the dungeon too. Something like the pokemon mystery dungeon series.


Thanks for reading and anyone who can help me!
 

Andar

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not by default as the engine itself does not contain map generation functions.


However, there are several ways to do this with scripts, and you can do a pseudo-randomization by using events with different functions leading to different small prepared maps.


A lot of work both ways, but possible.
 

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