- Joined
- Mar 13, 2012
- Messages
- 219
- Reaction score
- 28
- First Language
- English
- Primarily Uses
In a big dungeon map, I have random chests throughout the map, as well as a few other events. And I also have random encounters turned on. When the screen flashes prior to a random encounter, any events within view temporarily disappear. Has anyone else noticed this, and is there way to prevent this from happening? It doesn't affect gameplay, but it is a nuisance and doesn't look professional at all.