- Joined
- Aug 20, 2019
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- 8
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- English
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- RMMV
So, what I want to do is create a variable that stores the players position constantly per movement, and when the player hits an encounter (which I would also like to store a random percentage roll variable to draw the encounter based on region) I want it to randomly transfer that player to one of several different maps. I am using on screen enemies within battle maps. Is there even a way to do these things?
I have scoured and searched and tried for days on my own, but I have become insanely frustrated. So I made this account and hoped this community might be my ticket out of this creative block Im stuck in....
P.S.
I really hope I understood things properly and put this in the right area....
I have scoured and searched and tried for days on my own, but I have become insanely frustrated. So I made this account and hoped this community might be my ticket out of this creative block Im stuck in....
P.S.
I really hope I understood things properly and put this in the right area....


